UX / UI prompts
Wireframes, user flows, interface critique.
Type what you want to do — e.g. “write a cold email”, “summarise a contract”. Hit ✨ Ask AI if keyword search misses.
Designs an empty state — illustration, headline, sub, primary action — for any screen.
Empty states are first impressions for new users. They deserve more than a sad cloud.
Designs error-state UI text — title, body, recovery action — for common app errors.
Network errors, validation errors, permissions errors. Each gets a human voice.
Suggests 8-10 microinteraction ideas for a screen — what fires, when, why it delights.
Confetti is for one screen. Most microinteractions should be calm + clear.
Reorganises a product's navigation — top-level, sub-nav, footer — based on user tasks.
Card-sort thinking — by task, not by team org chart.
Reviews a form for length, field order, error handling, mobile readiness.
The single biggest conversion lever on most pages.
Plans how a desktop layout adapts at tablet + mobile — what stacks, what hides, what changes.
Not just "mobile-first" — actual decisions per breakpoint.
Maps a step-by-step user flow (screens, decisions, edge cases) for a specified user goal.
Output is structured so you can sketch it in Whimsical/FigJam without re-thinking the logic.
Reviews a screen description and lists usability issues ranked by severity.
Catches the obvious things a Friday-shipped feature missed. Heuristic-based, not subjective taste.
Maps the first 5 minutes — what the user sees, does, and learns to reach first value.
Skips welcome tours nobody reads. Focuses on time-to-first-value.
Identifies cognitive load hotspots on a screen — what the user has to hold in working memory.
Stops "feature stuffing" before it ships.