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Fine-tune Llama, Mistral, Gemma 2-5x faster with 80% less memory. Drop-in LoRA + QLoRA training.

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README

Unsloth logo

Unsloth Studio lets you run and train models locally.

FeaturesQuickstartNotebooksDocumentation


unsloth studio ui homepage

⚡ Get started

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Community:

⭐ Features

Unsloth Studio (Beta) lets you run and train text, [audio](https://unsloth.ai/docs/basics/text-to-speech-tts-fine-tuning), [embedding](https://unsloth.ai/docs/new/embedding-finetuning), [vision](https://unsloth.ai/docs/basics/vision-fine-tuning) models on Windows, Linux and macOS.

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

📥 Install

Unsloth can be used in two ways: through **[Unsloth Studio](https://unsloth.ai/docs/new/studio/)**, the web UI, or through **Unsloth Core**, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on **Windows, Linux, WSL** and **macOS**.
  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Training, MLX and GGUF inference are ALL supported.
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -p 8888
For cloud or global access, add `-H 0.0.0.0`. By default, Unsloth is accessible only locally.

Update

To update, use the same install commands above or use `unsloth studio update`.

Docker

Use our [Docker image](https://hub.docker.com/r/unsloth/unsloth) ```unsloth/unsloth``` container. Run:
docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see [advanced installation](#-advanced-installation).

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto
For Windows, `pip install unsloth` works only if you have PyTorch installed. Read our [Windows Guide](https://unsloth.ai/docs/get-started/install/windows-installation). You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: `uv pip install unsloth --torch-backend=auto`. Read our guides for: [Blackwell](https://unsloth.ai/docs/blog/fine-tuning-llms-with-blackwell-rtx-50-series-and-unsloth) and [DGX Spark](https://unsloth.ai/docs/blog/fine-tuning-llms-with-nvidia-dgx-spark-and-unsloth).
To install Unsloth on **AMD** and **Intel** GPUs, follow our [AMD Guide](https://unsloth.ai/docs/get-started/install/amd) and [Intel Guide](https://unsloth.ai/docs/get-started/install/intel).

📒 Free Notebooks

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

| Model | Free Notebooks | Performance | Memory use | |-----------|---------|--------|----------| | Gemma 4 (E2B) | ▶️ Start for free-Vision.ipynb) | 1.5x faster | 50% less | | Qwen3.5 (4B) | ▶️ Start for free_Vision.ipynb) | 1.5x faster | 60% less | | gpt-oss (20B) | ▶️ Start for free-Fine-tuning.ipynb) | 2x faster | 70% less | | Qwen3.5 GSPO | ▶️ Start for free_Vision_GRPO.ipynb) | 2x faster | 70% less | | gpt-oss (20B): GRPO | ▶️ Start for free-GRPO.ipynb) | 2x faster | 80% less | | Qwen3: Advanced GRPO | ▶️ Start for free-GRPO.ipynb) | 2x faster | 70% less | | embeddinggemma (300M) | ▶️ Start for free.ipynb) | 2x faster | 20% less | | Mistral Ministral 3 (3B) | ▶️ Start for free_Vision.ipynb) | 1.5x faster | 60% less | | Llama 3.1 (8B) Alpaca | ▶️ Start for free-Alpaca.ipynb) | 2x faster | 70% less | | Llama 3.2 Conversational | ▶️ Start for free-Conversational.ipynb) | 2x faster | 70% less | | Orpheus-TTS (3B) | ▶️ Start for free-TTS.ipynb) | 1.5x faster | 50% less |

🦥 Unsloth News

  • Connections: Connect any API provider (OpenAI, Anthropic) or server (vLLM, Ollama). Guide
  • MTP: Run Qwen3.6 MTP in Unsloth. MTP settings are autoset specific to your hardware. Guide
  • API inference endpoint: Deploy and run local LLMs in Claude Code, Codex tools. Guide
  • Qwen3.6: Qwen3.6-35B-A3B can now be trained and run in Unsloth Studio. Blog
  • Gemma 4: Run and train Google’s new models directly in Unsloth. Blog
  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, [view our docs](https://unsloth.ai/docs/get-started/install/pip-install#advanced-pip-installation).

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -p 8888
Then to update :
unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888
Then to update :
unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -p 8888
Then to launch every time:
unsloth studio -p 8888

Nightly: Windows:

Run in Windows Powershell:
git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888
Then to launch every time:
unsloth studio -p 8888

Uninstall

The recommended way to fully remove Unsloth Studio is the matching uninstall script for your OS. It stops any running servers, removes the install dir, the launcher data dir, the desktop shortcut, and any platform-specific entries (macOS `.app` bundle + Launch Services on Mac; Start Menu, `HKCU\Software\Unsloth` registry key and user `PATH` entries on Windows):
  • MacOS, WSL, Linux: curl -fsSL https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.sh | sh
  • Windows (PowerShell): irm https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.ps1 | iex

If you only want to drop the install dir and keep the launcher/shortcut for a later reinstall, you can instead run rm -rf ~/.unsloth/studio (Mac/Linux/WSL) or Remove-Item -Recurse -Force "$HOME\.unsloth\studio" (Windows). The model cache at ~/.cache/huggingface is not touched by any of these.

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\

💚 Community and Links

| Type | Links | | ----------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------ | |   **Discord** | [Join Discord server](https://discord.com/invite/unsloth) | |   **r/unsloth Reddit** | [Join Reddit community](https://reddit.com/r/unsloth) | | 📚 **Documentation & Wiki** | [Read Our Docs](https://unsloth.ai/docs) | |   **Twitter (aka X)** | [Follow us on X](https://twitter.com/unslothai) | | 🔮 **Our Models** | [Unsloth Catalog](https://unsloth.ai/docs/get-started/unsloth-model-catalog) | | ✍️ **Blog** | [Read our Blogs](https://unsloth.ai/blog) |

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}
If you trained a model with 🦥Unsloth, you can use this cool sticker!   <img src="https://raw.githubusercontent.com/unslothai/unsloth/main/images/made with unsloth.png" width="200" align="center" />

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under **[Apache 2.0](https://github.com/unslothai/unsloth?tab=Apache-2.0-1-ov-file)**, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license **[AGPL-3.0](https://github.com/unslothai/unsloth?tab=AGPL-3.0-2-ov-file)**.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!